Category Archives: Flash

How Adobe lost a loyal customer and strengthened their competitors

Prior to today’s article I’ve never used my blog to complain, my articles have always been technical and full of information for developers. The fact my monthly visits have consistently gone up (about 65,000+ unique visitors per month currently) tells … Continue reading

Posted in Adobe, Flash | 8 Comments

Building a socket server with EventMachine, Ruby, and Flash CS5

I recently began messing with EventMachine. On their GitHub page you can find some starter tutorials as well as instructions to get it installed. Today I’m going to build a simple socket server to allow Flash CS5 to communicate to … Continue reading

Posted in ActionScript, Flash, Ruby, Socket Server, Ubuntu | 3 Comments

Build an App Engine powered Flash application for the Droid X

Well its true I don’t have an Android phone yet. My contract with my current phone is due to run out later this summer at which point I hope to move onto one of the newer Android phones (hopefully with … Continue reading

Posted in ActionScript, Adobe, Android, App Engine, Flash, Java, Mobile | Comments Off on Build an App Engine powered Flash application for the Droid X

Flash Player 10.1 – On-demand HTTP Dynamic Streaming (Tutorial)

Well there is a new way to stream video content via Flash 10.1. Prior to the launch of Flash 10.1 you had to use either “RTMP streaming” or “progressive download”. With the launch of 10.1 and using FMS (Flash Media … Continue reading

Posted in Adobe, AIR, Flash, Flex | Comments Off on Flash Player 10.1 – On-demand HTTP Dynamic Streaming (Tutorial)

GFS Server has been updated

If you use my open source GFS Server you might be interested to know that I have updated the project files to use Netbeans 6.8, Apache Mina 1.1.7, as well as the latest SFL4J and MySQL JDBC Connector. No code … Continue reading

Posted in Flash, Flex, Java, Online Games, Socket Server | 2 Comments

Getting started with Google App Engine, Python, and Flash CS4

Google App Engine is a fast and affordable way to get your applications launched in the cloud. Today we are going to use the App Engine SDK for Python to send data from Flash to App Engine and back.

Posted in ActionScript, Adobe, App Engine, Flash, Python | 1 Comment

Building a Flash Chat Socket Server with Stackless Python

When most people decide to build a socket server for their Flash/Flex projects they usually turn toward using Java since there are many excellent ways to go about building on some great frameworks. Today however I’ll quickly build a socket … Continue reading

Posted in ActionScript, Flash, Python, Socket Server, Ubuntu | 1 Comment

Adobe and Facebook team up to deliver an official Facebook API for Actionscript 3.0

Up until now I believe the only “official” API for Facebook was the PHP one built by Facebook. Well that has now changed. Get the information and goodies here: http://www.adobe.com/devnet/facebook/ [ad name=”Google Adsense”]

Posted in ActionScript, Adobe, AIR, Flash, Flex, Online Games | Comments Off on Adobe and Facebook team up to deliver an official Facebook API for Actionscript 3.0

Getting Flash talking to Facebook via PHP

I’ve been working on a project which has now required me to interact with Facebook. There are several ActionScript APIs out there that will interact with Facebook, however, I don’t want to embed my secret Facebook developer key into a … Continue reading

Posted in ActionScript, Flash, PHP | 4 Comments

Building a Multi-user Chat Server with xSocket, Java, and Flash CS3

If you followed my recent tutorial on how to build a socket server for Flash CS3 using xSocket and Java, then you will be well prepared to go through this exercise to build an actual chat server in which Flash … Continue reading

Posted in ActionScript, Adobe, Flash, Flex, Socket Server | 50 Comments