Search
-
Categories
- ActionScript (33)
- Adobe (18)
- AIR (3)
- AJAX (12)
- Amazon Web Services (3)
- Android (14)
- Apache Abdera (10)
- Apache Mina (2)
- Apache Tomcat (10)
- App Engine (6)
- ASP.NET (10)
- Atom Hopper (15)
- AtomNuke (3)
- BlazeDS (1)
- C# (15)
- CherryPy (1)
- CoffeeScript (11)
- Comet (3)
- CouchDB (2)
- Design Patterns (4)
- Dojo (1)
- Erlang (1)
- Flash (25)
- Flex (31)
- Go (1)
- GWT (20)
- HTML5 (25)
- iPhone (3)
- Java (74)
- JavaFX (1)
- JavaScript (65)
- JSON Feed Server (1)
- Luvit (1)
- Mobile (19)
- MongoDB (6)
- Netbeans (22)
- Node.js (40)
- Online Games (13)
- Open Source (88)
- OpenStack (4)
- Perl (1)
- PHP (23)
- Python (14)
- Rails (4)
- Redis (2)
- Repose (1)
- REST (6)
- Reviews (9)
- Ruby (11)
- Silverlight (3)
- Sinatra (3)
- Socket Server (19)
- Ubuntu (34)
- Uncategorized (4)
- Union Framework (8)
- Vaadin (2)
- Vertx (3)
- WebORB (3)
Daily Archives: June 26, 2012
Using the HTTP HEAD request method with Node.js and CoffeeScript
Your probably familiar with with HTTP methods such as GET, POST, PUT, DELETE, etc. however there are several others including HEAD. HEAD allows you to contact a server and receive only the headers back – no body. This can be … Continue reading
Posted in CoffeeScript, JavaScript, Node.js, Online Games
Leave a comment



